This template is used to create an enemy with multiple HP bars. Call it with the following code:
|bars=2 to 4
|name=Name of mob. Template links to this, so this should be an enemy page.
|class=Class and rarity. Gold by default. (Lancer will give Lancer Gold; example inputs are Caster, Lancer Silver, Archer Bronze)
|nick=Nickname of mob. Displayed on quest but links to name (see above).
|lvl=Level of mob.
|hp1=Top/first HP bar the player fights.
|hp2=Second HP bar.
|hp3=Third HP bar if applicable.
|hp4=Fourth HP bar if applicable.
|name2=Name of mob if its second HP bar has a different name. Linked to class2. If class2 exists, make sure name2 is filled in too.
|class2=If it changes. Will display first class if not defined.
name, class, nick and lvl can be further defined for 3 and 4 (name3, name4, etc)